top of page

Ryan Farkas

GAME DESIGNER

SHORT SUMMARY

I have always played games for as long as I can remember. The happiness and joy it brought me were immeasurable. Now as a game designer, I can create that same joy for someone else. I went to Wilfrid Laurier University to study Game Design and Development. The program slogan is 'games to change the world'. I strive to make games abiding by that slogan. 

Game development isn't the only thing I'm passionate about. I also enjoy the role of management. Throughout my time in school and post-graduation, I always found myself in a leadership role. Working to make sure each member of the team is in the best environment to succeed. I created a company with a few of my fellow school graduates. Published Wormhole which is available on steam now and worked on many more projects. I also worked in construction as a project manager and site supervisor. In each job, I saw through the entire project from start to finish.

No matter the project I am 100% invested. I strive for solutions and look for positive outcomes. Check out my portfolio here for more detailed information.  

vtzpl5c9yd181.webp
Blender_logo_no_text.svg.png

EDUCATION

Wilfrid Laurier University

  • Bachelor of Fine & Applied Arts - Major in Game Design 2021​

  • Specialization in User Experience and Options in Leadership

SKILLS

  • GAME DESIGN TOOLS: Design Documents, Character Creation/Design, Level Design, QA - Testing

  • GAME ENGINES / TOOLS: Unity (C#), Gamemaker (GML), Blender (3D Art), HTML/CSS

  • MANAGEMENT: SWOT/PESTLE Analysis, Wireframe, Flow Charting, Gantt Charts/Roadmaps, Excel

  • COMMUNICATION: Trello, Jira, Slack, Discord, Microsoft Teams

IMG_55681[1377].jpg
Contact

LET'S PLAY!

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

Thanks for submitting!

bottom of page