I have always played games for as long as I can remember. The happiness and joy it brought me were immeasurable. Now as a game designer, I can create that same joy for someone else. I went to Wilfrid Laurier University to study Game Design and Development. The program slogan is 'games to change the world'. I strive to make games abiding by that slogan.
Game development isn't the only thing I'm passionate about. I also enjoy the role of management. Throughout my time in school and post-graduation, I always found myself in a leadership role. Working to make sure each member of the team is in the best environment to succeed. I created a company with a few of my fellow school graduates. Published Wormhole which is available on steam now and worked on many more projects. I also worked in construction as a project manager and site supervisor. In each job, I saw through the entire project from start to finish.
No matter the project I am 100% invested. I strive for solutions and look for positive outcomes. Check out my portfolio here for more detailed information.
Wilfrid Laurier University
Bachelor of Fine & Applied Arts - Major in Game Design 2021
Specialization in User Experience and Options in Leadership
GAME DESIGN TOOLS: Design Documents, Character Creation/Design, Level Design, QA - Testing
GAME ENGINES / TOOLS: Unity (C#), Gamemaker (GML), Blender (3D Art), HTML/CSS
MANAGEMENT: SWOT/PESTLE Analysis, Wireframe, Flow Charting, Gantt Charts/Roadmaps, Excel
COMMUNICATION: Trello, Jira, Slack, Discord, Microsoft Teams
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS